The atlasForty-eight machines, in full
Rocket to the L0 maglev, each with what it was built for, what it weighed, how fast it really ran and where the survivors stand today. Overview, history, legacy, a data plate and a fact file on every card.
Every great locomotive, in full — from Stephenson's Rocket to the L0 maglev. A different train each morning, a signal box full of quizzes, and a historian on the wire.
One tab for reading, one for testing what stuck, one for asking, and one that keeps score. Each is built like a part of a working railway.
Rocket to the L0 maglev, each with what it was built for, what it weighed, how fast it really ran and where the survivors stand today. Overview, history, legacy, a data plate and a fact file on every card.
Eleven quiz engines and a Daily Run that keeps a streak. Every answer comes with the explanation and a way back to the card.
Put a question, weigh two locomotives against each other, ask for the long version of one machine's story, or learn the terms of the trade one at a time — and pin the reply to its card.
Every driver started with a rag and a cold engine. Read cards and take runs to move up the grades, fill the collection by era and region, and earn thirteen badges on the footplate.
Real figures, real dates, and the one line about each machine that is worth passing on.
One card and one fact worth passing on, every morning. It changes at midnight and waits for you until then — with an optional local reminder.
Builder, power, top speed, mass and units built on every card. Speeds in km/h or mph — Mallard's record reads 126 mph if you prefer.
Ten questions from the whole atlas, one run a day. Keep it seven days for Week on Rails, thirty for Month on Rails.
Guess the Train, Faster or Slower, Speed Round, Era Challenge, Records & Firsts, Year Spotter, Builder's Plate, Fact File, First to Run and Three Strikes — on Easy, Normal or Hard.
Ask anything, compare two machines point by point, take a deep dive on one, or learn 49 railway terms in conversation. Works out of the box — nothing to enter.
Reading marks, roster, pinned notes, the run book and your streak live in three files inside the app. No account, and nothing is held anywhere else.
Forty-eight cards across four eras and four regions, filtered by period, traction or the record books.
Fire, water and rods. Everything the railways became was proved by these machines first.
15 cardsThe engine that could be switched off overnight, and the workshops that emptied because of it.
11 cardsPower made somewhere else and delivered by wire — quieter, cleaner, and far harder to build.
7 cardsDedicated track, sealed bodies and signalling in the cab. Distance measured in hours, not miles.
15 cardsA card that needs a correction, a locomotive that should be in the atlas, or a question about the app — write and we will answer.
Forty-eight locomotives, a train every morning, and a historian who never tires of the question. Free on iPhone.